
Egmatic
From first scene to published 2D game, no code
Scheduled for launch week · Dec 21 – Dec 27
This page is live now, but homepage visibility starts that week after admin approval. The website link stays nofollow until launch week begins, then switches to dofollow.

About Egmatic
Egmatic is a no-code editor for 2D games, built for solo developers and small teams who want to ship, not just prototype. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web, so publishing is not a separate project of its own. The editor writes clean, versioned JSON contracts and the runtime is a separate engine on .NET 9 and MonoGame, so a game never gets locked inside the tool. The roadmap follows the same goal: player accounts, cloud saves and leaderboards without writing or hosting a backend. The product is being built AI-native, with AI assistance planned inside the editor. During early access Egmatic is completely free.
Egmatic launched on Founder.best on Dec 21, 2026 by Vlad Kovnerov and is listed under SaaS.

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